Xynthology Items

 

General Items

  • Cost: 5 Gold

    Time: Immediate

    Duration: n/a

    Type: Magic

    AP Cost: 1

    SP Cost: 0

    Stat Bonus: n/a

    Range: Self

    Higher SP Cost Bonus: n/a

    Description: Recover half your Health Score.

  • Cost: 10 Gold

    Time: Immediate

    Duration: n/a

    Type: Magic

    AP Cost: 1

    SP Cost: 0

    Stat Bonus: n/a

    Range: Self

    Higher SP Cost Bonus: n/a

    Description: Recover all your SP.

  • Cost: 50 Gold

    Time: Moment of death

    Duration: n/a

    Type: Magic

    AP Cost: 1

    SP Cost: 0

    Stat Bonus: n/a

    Range: Self

    Higher SP Cost Bonus: n/a

    Description: The item magically dissolves to later revive you. When you fall into Death status, you instead go back to Unconscious. This does not prevent further attacks from happening to you, and you must have had the original item dissolve before falling Unconscious. This effect does not stack. You must wait for the item’s effect to be activated before you can have a second one dissolved.

Flaire’s Fabulous Fares & Wares

  • Cost: 25 Gold

    Time: Immediate

    Duration: n/a

    Type: Magic

    AP Cost: 1

    SP Cost: 0

    Stat Bonus: n/a

    Range: Self, 30ft radius

    Higher SP Cost Bonus: n/a

    Description: All chosen Targets regain half their Health Score.

  • Cost: 30 Gold

    Time: Immediate

    Duration: n/a

    Type: Magic

    AP Cost: 1

    SP Cost: 0

    Stat Bonus: n/a

    Range: Self, 30ft radius

    Higher SP Cost Bonus: n/a

    Description: All chosen Targets regain their full SP Score.

  • Cost: 10 Gold

    Time: Immediate

    Duration: n/a

    Type: Magic

    AP Cost: 1

    SP Cost: 0

    Stat Bonus: n/a

    Range: Self

    Higher SP Cost Bonus: n/a

    Description: The user feels themselves become far more powerful. Their next roll for damage can add 1d20 to its sum. This effect can stack and allow you to roll as many d20s for said damage as you expend stones.

  • Cost: 100 Gold

    Time: Immediate

    Duration: n/a

    Type: Magic

    AP Cost: 0

    SP Cost: 0

    Stat Bonus: n/a

    Range: Self, 150ft radius

    Higher SP Cost Bonus: n/a

    Description: If the carrier of this item falls unconscious and/or dies, the stone’s magic will detect its surroundings and check on the rest of the party. If it determines the party needs it to survive, it will crumble into pieces and change everyone’s state to “Conscious”. It will also restore half Health and full SP to all party members in its range.